https://youtu.be/ddt3YA2J1ys

***gl-gpgpu, simulation tool ~ project @ epok.tech***

General-Processing GPU method, GPGPU, to compute optimally with high parallelism on the GPU via WebGL and GLSL; developed and published *Open-Source*. Generalises key GPGPU approaches; maps declarative logic into optimal render-passes, shaders, WebGL resources, inputs, outputs. Useful in tasks like real-time physics, particle systems, and many complex parallel computations – without needing to rely on the availability of compute-shaders or WebGPU, just the more widely-available WebGL 1.0.

2019.12–2023.01 [0 1 2 3 4 5] ++

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gl-gpgpu.png

https://epok.tech/gl-gpgpu?guide=false&scroll=false&fallback=false

gl-gpgpu, simulation tool ~ project @ epok.tech