*gl-gpgpu
, simulation tool ~ project @ epok.tech***General-Processing GPU method, GPGPU
, to compute optimally with high parallelism on the GPU via WebGL
and GLSL
; developed and published *Open-Source*. Generalises key GPGPU
approaches; maps declarative logic into optimal render-passes, shaders, WebGL
resources, inputs, outputs. Useful in tasks like real-time physics, particle systems, and many complex parallel computations – without needing to rely on the availability of compute-shaders or WebGPU
, just the more widely-available WebGL 1.0
.
2019.12–2023.01 [0
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https://epok.tech/gl-gpgpu?guide=false&scroll=false&fallback=false