https://i.imgur.com/Ll6NNKI.jpeg

https://youtu.be/ddt3YA2J1ys

***gl-gpgpu, simulation tool ~ project @ epok.tech***

General-Processing GPU method, GPGPU, to compute optimally with high parallelism on the GPU via WebGL and GLSL; developed and published *Open-Source*. Generalises key GPGPU approaches; maps declarative logic into optimal render-passes, shaders, WebGL resources, inputs, outputs. Useful in tasks like real-time physics, particle systems, and many complex parallel computations – without needing to rely on the availability of compute-shaders or WebGPU, just the more widely-available WebGL 1.0.

2019.12–2023.01 [0 1 2 3 4 5] ++

[toggle any arrows for details ~ double-tap media for full-screen ~ try any broken links on **archive.org]**

gl-gpgpu.png

https://i.imgur.com/B2RUYhR.png

https://epok.tech/gl-gpgpu?guide=false&scroll=false&fallback=false

https://i.imgur.com/z38sXaI.jpeg

https://i.imgur.com/wLjfpfd.png

gl-gpgpu, simulation tool ~ project @ epok.tech