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https://vimeo.com/1024837319/66d7dd1e94?share=copy

https://youtu.be/u9m7yMGqJd8

Interactive fluid visuals ~ project @ Shelton Fleming, Finastra, Sibos

Real-time interactive visuals for the Finastra installation at Sibos conference in Beijing. Created a 2D fluid simulation, responding to visitors’ natural motions via webcam, letting them reveal text and imagery which gradually dissolve into particles swept away in the flow. For real-time simulation of millions of fluid particles I adapted the Material Point Method multi-material physics model to WebGL 1.0 – using my gl-mpm model, MLS-MPM with ASFLIP integration. My glsl-optical-flow tool infers users’ natural motions, which affect the fluid motion, and also reveal text and imagery constructed from particles fixed in place, that gradually dissolve back into the flow. Custom animations fade smoothly between various text and imagery, one receding and dissolving into the background, then the next emerging to replace it. I led the visual and motion design and development with explorative prototypes, and built comprehensive controls for Shelton Fleming to customise and fine-tune on-site at the installation.

2024.07–2024.10 [0 1 2 3 4 5 6 7 8 9 A] ++

[toggle any arrows for details ~ double-tap media for full-screen ~ try any broken links on **archive.org]**

https://youtu.be/xKKsajyJbh4

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Interactive visuals ~ project @ Shelton Fleming, Finastra, Sibos